Routine is one of the most important aspects of good golf. I am stressing this fact a lot. But there is also another side to the coin. Many players are getting in a rut and are doing the same mistakes over and over again.
Instead of trying new things to break out of their habits, they think that they just did not practice enough. But with doing what they have done before, they are very unlikely to get away from their plateau. The idea behind this whole book is to work against this and show ways to improve faster with diverse exercises. Today we incorporate this idea into a round of golf. You can play in teams or one on one.
Before a player performs a shot, the opposite team tells him what shot he should perform. They just tell him the shot, e.g. high fade or low hook. Then it is up to the player to keep the ball in play and perform the shot as good as he can. You play in normal match play, but your team does not just get a point for each hole it wins, but also for each shot that is performed as it was called out. So there are a lot more points to score. This also applies to the short game and putting.
If Simon says you should make a lip out, you can try to do so to score a point. So you have to keep the balance between trying to perform ridiculous shots to get points and winning the hole. This can turn into a political game really fast which makes it so fun. Obviously there will be times when you have to debate, if a shot that Simon said was actually performed. Do not get too hung up about it here and keep it fair.
You can also mix this game with other games like scramble to make it even more exciting. But keep it in its original form for the first time you try it.
Play a round in match play (one on one or in teams).
The opponent always tells the player what shot he should perform.
If he manages to pull it off, he/his team gets a point.